SIMON game. Comes up with sequences of increasing length. User imitates sequence with Digilent PmodBTN. If user loses, 7-segment display shows "L" and user's max number of correct sequences in hex. Upon losing, user can press any button to reset.
Manual reset can be applied by toggling input "in7" high-low.
User needs PmodBTN to enter the guesses.
Digilent PmodBTN plugged into upper row of input header.
# | Input | Output | Bidirectional |
---|---|---|---|
0 | Button 0 | sseg0 | |
1 | Button 1 | sseg1 | |
2 | Button 2 | sseg2 | |
3 | Button 3 | sseg3 | |
4 | sseg4 | ||
5 | sseg5 | ||
6 | sseg6 | ||
7 | Reset | sseg7 |